Description
In this 2D game I made, you hack and slash your way forward in order to save the android world.
My Contributions
- Data driven with JSON implementation, loaded on a separate thread
- Levels imported from Tiled; tiles, collisions and animations
- Load levels on a separate thread
- Made a tool to assign sprites and animations to the game
- Created orbs that opens doors when activated
- Implemented culling through a grid
Project Details
- Made in 8 weeks (50% time)
- Made in TGA2D
- Written in C++
- Levels made in Tiled
Team: In Progress
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Programmers
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Level Designers
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Game Artists
- Frida Åsling Sellius
- Niklas Hansson
- Rasmus Björk (now Technical Artist)